🔥 GAMES GATHERING 2025 LVIV is an opportunity to learn about the latest trends and technologies in the world of gaming. One of the most anticipated lectures will be delivered by Roman, a development lead at Red Viburnum Studio. He specialises in basic game mechanics, AI, and animations in Unreal Engine 5.
🎤 Speaker: Roman Chmikh is a game development expert working with Unreal Engine 5 and has deep experience in game optimisation, artificial intelligence systems, and the latest UE5 technologies. 💡
📌 What awaits you at the lecture?
🖥️ Nanite – unlimited detail without performance loss.
💡 Lumen – realistic global lighting in real time.
💥 Chaos Physics – advanced physics for next-generation games.
🧑🎨 MetaHuman – creating ultra-realistic characters.
🎮 Gameplay Ability System – a system for complex game mechanics.
🤖 AI – the latest approaches to the development of NPC behaviour.
✨ The lecture will be useful for both beginners and experienced developers!
🔗 Registration: https://www.ggconference.com/conference/games-gathering-2025-lviv/
The Department of Economic Cybernetics expresses its sincere gratitude to Oleksandr Khrutskyi, founder of GAMES GATHERING and member of the Expert Council of Employers of the EPP ‘Esports and Computer Games Development’, for the opportunity for our students to join this event.